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The House of the Dead 2Frantic and nightmare-ish light gun zombie shooter – cheap thrills for your coin.Fourteen months ago, a violent zombie outbreak was successfully stopped by the AMS (The Secret International Agency). Now, upon researching the phenomenon, strange zombie-related events are being reported from Venice, and an esteemed AMS agent has gone missing there.
There are quite a few light gun arcade games including zombies nowadays, and The House of the Dead series will always have a special place in the genre. This sequel builds on the same concept as the first House of the Dead game and continues the story directly from there. The game is quite simple: you shoot zombies and other mutants that appear on the game screen, try to time your reloads, and avoid getting hit by countering enemy attacks. The game is played with a gun controller pointed at a screen. You shoot by simply pulling the trigger and aim by simply aiming at the screen. When you run out of ammunition you are prompted to reload the gun by pointing away from the screen. You can reload as often and as many times as you like, meaning that you have an infinite amount of bullets at your disposal. This is an intense game, so reloading must be done whenever you have the time for it – standing face to face to a zombie with an unloaded gun will quickly take a turn for the worse, and that's basically the core concept of the whole game. The House of the Dead 2 supports two players to play co-operatively. The screen is then divided into two areas, transparent to the players – the left hand side for player one, and the right hand side for player two. So, for example, when an attack hits the left side of the screen, player one receives the hit. This means that you can cover for your partner, and it adds some corporeality to the otherwise abstract player presence. The difficulty level is scaled up somewhat when played in two player mode, and the difficulty level is high even on its standard setting and even if you're playing alone.
As the game starts you can take three hits before dying. Throughout the game you'll encounter civilians who are in trouble. Helping them will typically require some skill shots, and if you succeed they may give you extra health power-ups. The controls in The House of the Dead 2 are as simple as point and click. The accuracy of the gun is practically flawless as long as it is calibrated with the screen properly. Even though the controls are as intuitive as they come, you may need a minute or so to get used to how the gunshots translate from the controller onto the on-screen action. The House of the Dead 2 has six stages called chapters. Each chapter is set in an unique setting – throughout the story you'll get to explore underground tunnels, ride a boat, drive a car and ascend a corporate skyscraper. One complete play-through can be over in just 20 minutes or so, but the replay value comes when playing for high scores and trying to perfect your performance. If you aren't into that kind of playing there isn't much replay value for you here. Looking for an elaborate and well written story in an arcade light gun game has often proved to be fruitless. The House of the Dead 2 is no exception to this. The story does allow for a few setting changes, and in the context it all makes sense, but there are no surprises and no clever plot twists there. The story is clearly taking a backseat drive here, and for a game like this, that's quite appropriate. Visually the game does have its bright moments even though it has low polygon 3D models and low resolution textures. The environments aren't usually very detailed, and the textures are sometimes quite messy and blurry. Occasionally you'll see the same texture repeat over and over creating a rather ugly and unnatural pattern. Blasting heads off of bloodthirsty zombies does look great though, much thanks to good animation and flashy blood effects. The zombie animations are the most detailed in game as it supports shooting off limbs and it's all very snappy and visually effective.
The music during play pushes a stressful atmosphere. It reminds of horror movies, but there's even some action movie theme influences in there. It successfully blends into the background because of the loud gun blasts and groaning zombies. For its time, The House of the Dead 2 is a cool and approachable light gun game. It turns heads because of its high level of graphic violence, and it's quite fun to give it a try despite its brutal difficulty level. Because of this, it has an instant appeal and just begs to be played. The game does have some innovation with the dynamic alternate paths, but at the end of the day there isn't much depth to it. Playing for score isn't that rewarding either. The poor voice work is sure to leave you laughing and mocking the efforts(?) of the voice actors. Written by Mattias - 2010-08-29 |
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